


Since Forest Bandits upgrade to Swadian Recruits and Mountain Bandits upgrade to Rhodok Tribesmen, this gives you a rare chance to determine the type of troops to which they can upgraded. When Looters gain enough experience, they can be upgraded to Forest or Mountain Bandits. The second, and more reliable way, is to recruit these units from prisoners held by your enemies. This can be done if you have taken them as prisoner and recruit through the camp menu, though this way will inflict a morale penalty on your party and a good percentage will flee from your army during the first night. Looters can only be recruited from prisoners. The primary advantage of a melee engagement is speed, and combat will be decided far more quickly with a horse and a skilled rider. As a melee attacker, you will be exposed to both missile and melee attacks. The primary risk is that you get stopped by misjudging your course and then get swarmed. Ideally, you never stop moving, and use a lance to attack from a relatively safe distance.
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If the Looters are particularly tightly bunched, firing into the mob while at a full gallop can quickly raise ranged Weapon Proficiencies.Ī slightly riskier tactic is to engage them in melee from horseback. Simply ride into range, stop and fire, then move when they get too close. When soloing Looters, the least risky tactic is to employ a horse and ranged weapon. Players with low Athletics should avoid engaging large groups of Looters, as they will likely be swarmed and overcome much like a stopped horseman. The better armor the horseman has, the longer their incapacitation will take.Īgainst lone players on foot, Looters present somewhat more of a problem as it becomes important to control how many of them are in range. If they can stop the horse, a cluster of them can bring down a horseman. However, Looters can also demonstrate some of the potential weaknesses of mounted troops. These attacks can instead be considered more of an annoyance than a threat. The rocks they throw tend to be inaccurate and inflict extremely limited damage to even the most poorly-armored of troops. Once engaged, Looters highlight the power a horse gives a combatant, allowing mounted troops to move freely in and out of reach of their weapons. On higher difficulties, thrown stones can be dangerous to players without a helmet though, as a well-aimed rock can do quite a bit of damage, sometimes even knocking the player out.Īs a commonly available weak troop, Looters are often used to train low-tier recruits and can be engaged confidently even without support troops.

A well-armored adventurer will be effectively invulnerable to thrown rocks, allowing you to ignore them until you get closer or they run out of stones while dealing with the others. Looters who hold throwing stones will stay back from the rest of the group and attempt to pummel you with their weak projectiles. Looters will always try to swarm you and knock you out to capture you. Some will throw stones at you again if you move out of melee range while they still have ammo.

Looters will throw stones from afar until approached or out of ammo, and/or then charge and swarm.
